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Top-down Action

PITCH

As a fallen shieldmaiden denied Valhalla, you awaken in Helheim with nothing but your hammer and fury. Fight through the undead hordes and reweave your threads of fate.

MY CONTRIBUTION
  • I designed the first level

  • Level Propping / Level Art

  • Member in Environment task force

  • Member in Character task force

  • Member in UI task force

PROJECT OVERVIEW

Production time: 

  • 13 weeks half-time

Engine:

  • Unreal Engine as level editor

  • In-house engine Big Gamining Game Engine

The team:

  • 3 Level Designers

  • 4 Game Artists

  • 3 Animators

  • ​5 Game Programmers

  • 2 Technical Artists

A tour through various in-game scenes that I have been a part of.

Josephine Ahlbin

I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd. Any internship offers can be made on May 5th, at the earliest.

  • LinkedIn
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