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Top-down Adventure

PITCH

Slay the hostile monsters that has infested the fortress. Find the crystal keys to reactivate the broken portal, and leave this forsaken land to find your long lost creator.

MY CONTRIBUTION
  • I designed the second level

  • Level Propping / Level Art

  • Member in Gameplay task force

  • Member in Pipeline task force

  • Member in Mockup task force

  • Member in Modular assets task force

PROJECT OVERVIEW

Production time: 

  • 12 weeks half-time

Engine:

  • Unity as level editor

  • The Game Engine

 

The team:

  • 3 Level Designers

  • 3 Game Artists

  • 2 Animators

  • ​5 Game Programmers

A tour through various in-game scenes that I have been a part of.

Josephine Ahlbin

I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd. Any internship offers can be made on May 5th, at the earliest.

  • LinkedIn
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