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2.5D Platformer

PITCH
PROJECT OVERVIEW

Traverse the infested catacombs in search of your nun sisters, whilst slaying demons with your holy crossbow-axe.

MY CONTRIBUTION
  • I designed the second level

  • Level Propping / Level Art

  • Drawings for Outro

  • Member in Metrics task force

  • Member in Pipeline task force

  • Member in Environment task force

  • Member in Story / Cinematic task force

Production time: 

  • 12 weeks half-time

Engine:

  • Unity as level editor

  • The Game Engine

The team:

  • 3 Level Designers

  • 3 Game Artists

  • 3 Animators

  • ​5 Game Programmers

A tour through various in-game scenes that I have been a part of.

Josephine Ahlbin

I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd. Any internship offers can be made on May 5th, at the earliest.

  • LinkedIn
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