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Mobile Puzzle

PITCH

Get ready to guide the mole through tunnels, outsmart creatures, collect treasures and emerge from the depths in this puzzle solving adventure.

MY CONTRIBUTION
  • Switching ownership of several levels with fellow designer 

  • Designing puzzles

  • Member in Game design task force

  • Member in Levels task force

  • Member in sound task force

PROJECT OVERVIEW

Production time: 

  • 6 weeks half-time

Engine:

  • Unity

The team:

  • 2 Level Designers

  • 4 Game Artists

  • 2 Animators

  • ​6 Game Programmers

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A tour through various in-game scenes that I have been a part of.

Josephine Ahlbin

I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd. Any internship offers can be made on May 5th, at the earliest.

  • LinkedIn
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