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Runner

PITCH

Treximo propels players into a high-speed adventure through ancient Greece, where they embody the messenger god, Hermes, racing to collect and deliver the juiciest gossip spoken by the gods of old"

MY CONTRIBUTION
  • I designed the last level

  • ​Level propping / Level art

  • Member in Gameplay task force

PROJECT OVERVIEW

Production time: 

  • 6 weeks half-time

Engine:

  • Unity

The team:

  • 2 Level Designers

  • 4 Game Artists

  • 2 Animators

  • ​5 Game Programmers

A tour through various in-game scenes that I have been a part of.

Josephine Ahlbin

I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd. Any internship offers can be made on May 5th, at the earliest.

  • LinkedIn
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